
Mickey uses the brush to restore the Wasteland in order to atone for his destruction and win a frustrated Oswald's trust.Īfter defeating a Shadow Blot (Oswald revealed the Shadow Blot Mickey fought along with all the Blotlings he encountered were drippings of the real Blot), Mickey eventually comes to terms with his actions and reveals all to Oswald, who loses his temper. During his journey through the Wasteland, Mickey is guided by Gremlin Gus and becomes armed with Yen Sid's brush.

Oswald all the while had his will and his mind twisted from years of hiding and his jealousy of Mickey's rise to fame, unaware the enigmatic Mad Doctor and the Blot formulate a plan to destroy Mickey and extract his heart, which they plan to use to escape the ruined world, as all Wasteland Toons are forgotten and thus no longer have hearts of their own.

Upon seeing Yen Sid approaching, Mickey quickly tries to clean up the mess, but in his haste, spills thinner onto the paint spillage as he flees back to his house, while the Blot, having survived Mickey's attempt to destroy it, enters through a portal created by the paint/thinner mixture (taking a jug of thinner with him) and takes control of the ruined world from its first resident and ruler, Oswald the Lucky Rabbit.Īfter many decades of real-world fame following the accident, Mickey has completely forgotten the incident until the Shadow Blot enters his home through the mirror and abducts him into the ruined forgotten world, now named by this time as the Wasteland. Panicking, Mickey apparently erases the Blot by throwing paint thinner onto it, but spills more paint on the model in the process. Mischievously fiddling with the brush and some paint to make a three-dimensional self-portrait, Mickey accidentally creates the Blot. "On a very peculiar day," a then-virtually unknown and recently-created Mickey Mouse, out of curiosity, enters Yen Sid's workshop through a mirror in his house and discovers the model of the land Yen Sid created and the tool used to create it, the magic paintbrush.

Most obstacles had more than one solution or way around it. My design duties within Gremlin village and the Dark Beauty Castle Towers included:Ģ) The AI placement, and pathing/patrol configuration.ģ) Dialogue entry and editing, through our dialogue editor.Ĥ) Combat scenario setup, balance adjusting, and playtesting.ĥ) Overall layout and platforming path, in conjunction with the Environment Artists and other Game Designers.Ħ) Setting up and configuring the quests.Ĩ) Animated asset sequence planning and scripting.ġ1) Camera placement and adjustment, as well as cutscene construction.ġ2) Overall design plan, including puzzle and obstacle creation.ġ3) Adjustments to take player choice into account. The towers are designed to give a heightened sense of danger and urgency.

They are designed as a combination of environment action, platforming, puzzle solving, and combat. In the Dark Beauty Castle Towers, I designed the 3 towers to be in increasing difficulty as the player progresses. I designed several sections of Epic Mickey 1, including the 6 Gremlin Village sections, and the 3 Dark Beauty Castle Towers.
